Extended Character Concept Generator

July 6, 2009

Some folks might remember when I did the “1 Sentence Character Concept generator”. Well, here’s an evolution of it, usable for any game, but inspired by HeroQuest’s character generation process.

You’ll also notice it sets up a Conflict web around the PC – a mix of friends, allies, rivals, obligations, etc. A great way to build characters and situation.

You could either fill out the whole thing, or, just do the first sentence and fill out one or two of the other sentences- filling in more as play develops.

Extended Character Concept Generator

A (personality trait) (profession/role) trying to (goal) despite her (flaw).

She wants to become (profession/positive trait), achieve (social status), overcome/move beyond (past trouble, mistake, tragedy). She believes in (ideal or personal credo) and can’t stand people who (believe other credo/behave in a certain way). People know her as (reputation) and expect that she will (achieve/fail/become something).

She is a part of (social group), is expected to obey (authority figure), assisted by (friend/group of friends), is opposed by (rival group).

She wants to earn respect/love of (NPC), see (NPC2/rival group) get their just desserts for (dirty deed), help (NPC3) deal with (problem/flaw), fulfill (promise made) for (NPC4), and protect (NPC5) from (personal flaw, danger, other NPC or group).

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