Emperor’s Heart: Rethinking some things

July 17, 2009

Looking at Project Vanguard and Danger Patrol made me realize two things I need to implement with the next draft.

First, nailing down more details- gamers will hack/reskin anything any which way if they’re inspired, you don’t need to leave it blank for them to do it.

Second, conflict resolution right now is… barely functional. It does the job of encouraging people to use resources, and gives a back-and-forth pacing, but it doesn’t contribute anything to the process itself. I’m going to apply more thought and work towards both what happens when you draw on traits, how that affects the Outlaw Faction or local community you’re pulling from, and also what happens in the resolution with each sub-roll.

All of this will have to wait until after the Summit, but I’m excited.

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