Dragon Age: Half step forward

October 23, 2009

I was talking to my buddy Les last week about Fable 2, which he’s been playing a lot of. I tried Fable 1, but didn’t like the fact that for a game all about customization and choices: a) the moral spectrum was simplistic and b) you could only play “teh white guy”. (and interestingly enough, the same people who talk about fidelity in a setting seem to never bring up what a disappointment with the representations of the heroes in Assassin’s Creed, Prince of Persia, or God of War…) And it sounds like Dragon Age lets you have brown-ish characters but still not black…

At least the comic has badass plant controlling witch women, which are always a favorite trope of mine.


  1. You’d think that even if people didn’t get past the problematic race issues, you could argue the triteness of it. Another game where you basically play the same dude.

    • For me, it’s that the point that making character customization a choice is that you’re espousing it as a core feature of play… and color swapping is terribly easy to do.

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