While I haven’t been able to game as much as I’d like, between my new career, long term health recovery and most of my game circles undergoing similar life shakeups this last year, I’m still sometimes hearing about a lot of cool game things to check out and pick up.
One thing I try to do is promote a more diverse space of game creators, and so, here’s a couple of new projects, and old ones, that I think could do with boost:
Laura Simpson’s Companions’ Tale is an RPG that plays with the hero’s journey except from the viewpoint of the companions to the main hero. You create the world as you play, create the map, and define more of the hero and the companions as well. (Kickstarter, currently funded)
Tales of the Warrior Princesses is a set of 11 D&D adventures based around fairy tale princesses… as the heroes of their own tales. (Kickstarter, could definitely use more funding)
The Watch is a short campaign RPG set in a world where an evil force is possessing people, forcing an uneasy and desperate alliance between different clan groups to survive. It’s built on the Apocalypse World Engine. (Kickstarter, could use more funding).
Liam Burke’s Dog Eat Dog is a game I’ve posted about before – an amazing game about surviving colonialism and the scars it leaves upon society and identity itself. It feels even more relevant right now as we watch people play out “Whose country is this?” by identity rules they never realized they’ve been indoctrinated with… (PDF, pay what you want).
Quinn Murphy’s Community Radio is another fun, but timely game. Super inspired by Welcome to Nightvale, this game is a fun short one that you can make your own, weird, bizarre world, as narrated through your radio station. Right now as we’ve been told that news reporting is “the enemy” of our governing body, maybe it’s time for games about uncovering unspeakable evils… (PDF, $2, or more if you’d like to pay more).